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»  COMBATSIM.COM ARCHIVE FORUM   » Game Discussions (Title-specific)   » B17 II Flying Fortress   » How is the game for fighter jocks? Worth it?

   
Author Topic: How is the game for fighter jocks? Worth it?
Gambit21
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Member # 17

posted 11-27-2000 12:55 PM     Profile for Gambit21   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Don't get me wrong, I fully plan on flying the B17 as well. I'm just wondering how the immersion and gameplay is for the fighters. This is my main interest.
Thanks
Gambit21

Posts: 360 | From: | Registered: Sep 1999  |  IP: Logged
MonsterZero
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posted 11-27-2000 03:43 PM     Profile for MonsterZero   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Well, real life WW 2 fighter jocks definitely envied the fact that you could "go to the bathroom" in a B-17. This was of course not possible in a Mustang flying a 5 hour-long escort.

There was no latrine in the B-17 but the crews solved this problem by supplying themselves with paper boxes. Once filled, they were dropped out of the bomb bay over Germany. One particular B-17 crew I read about had a special code name for this extremely lethal cargo. They called it "FLIEGENDE SHEISS" ("airborne $hit")

[This message has been edited by MonsterZero (edited 11-27-2000).]


Posts: 442 | From: Worth, IL USA | Registered: Jul 2000  |  IP: Logged
Wasp
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posted 11-27-2000 05:18 PM     Profile for Wasp   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Gambit,
Fighters are pretty good, old chap, except for the lightenings missing gun sight. No labels or brackets make it interesting and the Jerry AI boom 'n' zoom. Great padlock but don't break and attack until instructed or you'll be on your own ! You can't give any commands to the rest of the flight so you just have to do as you're told. Mine computer is a bit jumpy on the engagement side of things which is a shame, but aircraft look great especially the Jug.
hope this helps mate
wasp

------------------
Una salus victus nullam sperare salutem.
The one hope of the doomed is not to hope for safety.
Virgil's Aeneid
http://www.raf123uk.co.uk/


Posts: 565 | From: Letchworth, Herts,England | Registered: Feb 2000  |  IP: Logged
Jordi
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posted 11-27-2000 05:27 PM     Profile for Jordi   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
For the P38 - Check the Manual and see about TURNING ON the GUN SIGHT ?

Jordi


quote:
Originally posted by Wasp:
Gambit,
Fighters are pretty good, old chap, except for the lightenings missing gun sight. No labels or brackets make it interesting and the Jerry AI boom 'n' zoom. Great padlock but don't break and attack until instructed or you'll be on your own ! You can't give any commands to the rest of the flight so you just have to do as you're told. Mine computer is a bit jumpy on the engagement side of things which is a shame, but aircraft look great especially the Jug.
hope this helps mate
wasp



Posts: 194 | From: | Registered: Feb 2000  |  IP: Logged
Orangutan
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posted 11-30-2000 04:24 AM     Profile for Orangutan   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
For the P38 - Check the Manual and see about TURNING ON the GUN SIGHT ?
Jordi

Don't find a mention in my copy. Besides, the fighter cockpit schematics in the ref card show the P-38 to be only one without any gunsight controls. Besides, you'd think the AI would turn on the gunsight before handing the plane over to you. Seems like a genuine gameplay bug to me.

About Gambit's original question, the fighters are nice, even fun, to have in the game. They help to pass some time on the way to the target. But IMO it is not worth it for the fighters alone. Of course that is the way it is meant to be. Their FMs seem more forgiving than those in EAW, CFS2 or even Jane's WW2F. The P-38 has cool cockpit sound with a high pitched, turbine-like whine in the backround. This sim has generally good in-plane sounds. But when you have your engine shot out -in a fighter- you glide down in an eerie silence, no slipstream whistle or anything.
Wasp's reply sums up the rest pretty well.

Cheers,
Orangutan


[This message has been edited by Orangutan (edited 11-30-2000).]


Posts: 70 | From: Helsinki, Finland | Registered: Sep 1999  |  IP: Logged
Wasp
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posted 11-30-2000 05:02 AM     Profile for Wasp   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
er, jordi, which page please, I can't find it.
wasp

Posts: 565 | From: Letchworth, Herts,England | Registered: Feb 2000  |  IP: Logged
Spawnbob
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posted 11-30-2000 05:57 AM     Profile for Spawnbob   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
"They help to pass some time on the way to the target"

so is it 1 minute your flying a B17 then u can switch to the fighters even german ones. IF so You wouldnt really want to shoot your own B17 down


Posts: 1341 | From: | Registered: Dec 1999  |  IP: Logged
Jordi
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posted 11-30-2000 06:27 AM     Profile for Jordi   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Wasp:
er, jordi, which page please, I can't find it.
wasp

Since I ONLY have my bETA Copy so far - no manual here - hope to recieve my RELEASE version some time soon - I can give an exact page - sorry.

Jordi



Posts: 194 | From: | Registered: Feb 2000  |  IP: Logged
Orangutan
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posted 11-30-2000 06:48 AM     Profile for Orangutan   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
so is it 1 minute your flying a B17 then u can switch to the fighters even german ones. IF so You wouldnt really want to shoot your own B17 down

Yes, you can do that if you wish. Or you can jump into one of the escorts.

quote:

Since I ONLY have my bETA Copy so far - no manual here - hope to recieve my RELEASE version some time soon - I can give an exact page - sorry.

Jordi


I have found a detailed description of the engine starup sequence but no mention whatsoever of a gunsight. I have also tried to locate the hotspot for the gunsight control in the P-38 cockpit, no joy.

So, you say it's in the beta? Strange they should drop it from the release version.

Cheers,
Orangutan


Posts: 70 | From: Helsinki, Finland | Registered: Sep 1999  |  IP: Logged
Wasp
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posted 11-30-2000 05:35 PM     Profile for Wasp   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Certainly is puzzling, Orangutan. Jordi, what prompted you to tell us to look up the gunsight problem in the manual, I've looked again, mate and I can't find it at all. I also get the impression that nobody has the P38 gunsight, with the release copy anyway.
I'm inclined to think that it really is missing especially as all the other aircraft have a gunsight.
Regards
Wasp

Posts: 565 | From: Letchworth, Herts,England | Registered: Feb 2000  |  IP: Logged
Tailspin
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posted 11-30-2000 06:46 PM     Profile for Tailspin   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Monster Zero...check out the cartoon....

Posts: 1895 | From: Metropolis USA | Registered: Sep 1999  |  IP: Logged
Jv44~Siggi
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posted 11-30-2000 06:58 PM     Profile for Jv44~Siggi   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I posted this elsewhere today.

According to Iain, the ommision is deliberate. He says the P-38 had no need of a reticule as the guns were center-mounted...the pilots used just the glass reflector panel to box their target.

I have no idea if this is true.


Posts: 226 | From: UK | Registered: Oct 2000  |  IP: Logged
Unknown Soldier
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posted 11-30-2000 07:45 PM     Profile for Unknown Soldier   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hmmmm... Interesting, thank you for the information Siggi.

I take it with a grain of salt, but, with the attention to detial that I know, Wayward has gone through with this game, I'm leaning towards there being a lot of fact in that statement.


Posts: 48 | From: | Registered: Oct 2000  |  IP: Logged
JT
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Member # 310

posted 11-30-2000 08:09 PM     Profile for JT     Send New Private Message   Edit/Delete Post   Reply With Quote
According to...

http://www.475thfg.org/tactics.htm

"In this area and the P-38 pilot flies long missions, from four to six hours as a rule, and that is a long time to sit with a parachute strap twisted under your fanny or your emergency kit off-center on your back. Before you start, make sure you are comfortable, check your equipment not only for content but for maximum the ease in the cockpit, and then you will be in condition for combat when you reach the target; your energy won't have been dissipated in fretting over a cramped position.

Check your gunsight soon after take-off and make sure is working properly. Remember that you are playing for keeps and little things count when only your best is good enough."


Don't know if that proves anything, but it's a start :-)


Posts: 200 | From: | Registered: Sep 1999  |  IP: Logged
Orangutan
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Member # 104

posted 12-01-2000 01:32 AM     Profile for Orangutan   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
According to Iain, the ommision is deliberate. He says the P-38 had no need of a reticule as the guns were center-mounted...the pilots used just the glass reflector panel to box their target.

I have no idea if this is true.


Could be, but that would work only with rear attacks on targets flying straight and level. For deflection shooting the pilot would need a better aiming reference than a rectangular piece of glass. Heck, even a cross painted directly on the windshield would be better. Besides, AFAIK other fighters with central mounted armament had working gunsights or at least some ring and bead contraptions. Not to mention the P-38s in EAW, Jane's WWII and CFS2. Or are those wrong?

Cheers,
Orangutan

[This message has been edited by Orangutan (edited 12-01-2000).]


Posts: 70 | From: Helsinki, Finland | Registered: Sep 1999  |  IP: Logged
Wasp
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posted 12-01-2000 06:42 PM     Profile for Wasp   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I think that perhaps Iain has been fibbing to you Siggi. That sounds like bollox to me mate, as Orangutan said, what about deflection shooting ? Deeply Puzzling.
Regards
Wasp

------------------
Una salus victus nullam sperare salutem.
The one hope of the doomed is not to hope for safety.
Virgil's Aeneid
http://www.raf123uk.co.uk/


Posts: 565 | From: Letchworth, Herts,England | Registered: Feb 2000  |  IP: Logged
Jv44~Siggi
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posted 12-01-2000 07:39 PM     Profile for Jv44~Siggi   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I have plenty of reference material showing a reticule, I'm just telling you all what he said about the other guy's reason for leaving it out. Human error I guess, no biggie. Well, I suppose it is a biggie in a turn fight.
Posts: 226 | From: UK | Registered: Oct 2000  |  IP: Logged

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