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»  COMBATSIM.COM ARCHIVE FORUM   » Site-Related Discussions   » Article Feedback   » Retrospective: SWOTL Remembered

   
Author Topic: Retrospective: SWOTL Remembered
Admin
Administrator
Member # 1

posted 06-07-2002 09:26 AM     Profile for Admin   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote

Is something coming in a combat flight sim that may reawaken the passion we once had for LucasArt's <I>Secret Weapons Of The Luftwaffe</I>?

Retrospective: SWOTL Remembered


Posts: 2792 | From: COMBATSIM.COM | Registered: Sep 99  |  IP: Logged
Zhukov
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Member # 4446

posted 06-07-2002 09:38 AM     Profile for Zhukov   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Yes yes YES!!!!

I SWOTL Retrospective...what a great idea!!

Loved the article. I've got SWOTL in the basement gathering dust somewhere....sure wish I had an old 486 lying around to fire it up again.

Then again, I tried this with Tornado a while back and couldn't reconcile myself with the primitive graphics. Oh well, I guess its true that you can never go home again.


Z

--------------------

"Didja ever notice that guy who pulls out right in front of you, then slows down to 30? Then whenever you get to a passing zone, he speeds up... Then the double solids return, and he's back to 30. And keeps his left turn signal on the whole time? Hitler was much worse than that guy" -- overheard on plastic.com


Posts: 4315 | From: Montreal, Quebec, CANADA | Registered: Apr 2000  |  IP: Logged
Bismarck
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posted 06-07-2002 09:40 AM     Profile for Bismarck   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Ahh, yes. Shooting down 13 Jerries in one sortie over the Channel in my Spit Mk I.
Posts: 1432 | From: Madison, Wisconsin via Missouri | Registered: Sep 2000  |  IP: Logged
Donster
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Member # 196

posted 06-07-2002 10:03 AM     Profile for Donster   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Enjoyed the article! Brings back found memories. After I bought my first PC, I purchased the box set of SWOTL, Their Finest Hour: Battle of Britain, and the other was "BattleHawks1942, if memory serves me right. TFH and SWOTL were the two I played most of all. SWOTL being my favorite! Still have the box, manuals and the 3.5 diskettes!
Thanks for the flashback Jim!

Donster

--------------------

"Its a dog eat dog world out there, and I'm wearing Milkbone underwear!"


Posts: 10794 | From: Cedar Rapids, Iowa USA | Registered: Sep 1999  |  IP: Logged
Spectre_USA
unregistered

posted 06-07-2002 12:15 PM       Edit/Delete Post   Reply With Quote
Thanks for the memories!

I had forgotten just how detailed that rascal was. With the strategic and research
times factored in. Definately a good basis for something more modern. Let's hope the
folks at LucasArt's / Totally games sees this article while working on their new WW2
simulator.

I don't hold out much hope that M$ will be the next iteration of SWOTL, even with the
exotic airframes they're including...


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Fork
unregistered

posted 06-07-2002 01:22 PM       Edit/Delete Post   Reply With Quote
I remember SWOTL too but Chuck Yeagers Air Combat and Red Baron by now defunt Dynamix?

The only recent WWII PC games that have come close to SWOTL is EAW as a stand-alone sim and SDOE for multiplayer and open-source features.

I wonder if there will there ever be a good campaign sim again like RB? Even if it's linear, if it offered features such as squadron movement, custom paint jobs, and recruitment by aces it would be one heck of a sim.

Those were the days...


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Twitch
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Member # 75

posted 06-07-2002 02:14 PM     Profile for Twitch   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I want to think CFS3 will be the next best thing to SWOTL. I see I'm not the only one who fondly remembers it. This has always been a huge contention. Just somebody, anybody, do a modern SWOTL! It will sell. Perhaps everyone is afraid of being called copycats. If the flavor of SWOTL is in CFS3 as I think, MS doesn't care if they're called copycats or not it seems.

There are 34 planes including sub-models in CFS3. The map looks pretty good and there is a semi-startegic feature Tucker Hatfield of MS talked about at E3 where you gain influence after experience and propose missions and moves to other airfields. If you hit an industry supposedly the factory will evacuate in a convoy of vehicles if they get enough warning. The Germans can win their campaign but not the war though.

The Go 229 hasn't been seen since SWOTL either. The He 162 is absent along with the Me 163 but certainly there will be 3rd party add-ons or replacements. I wonder how the Curtis XP-55 will fly if the put the proper turbosupercharged engine in?

The 2 Dynamix Aces titles did have lots of planes and I loved them but it wasn't SWOTL. The next best was EAW with lots of modded planes but there was too much mucking around with switches. At least CFS3 will seemingly be a great basis to start with.

If any seasoned WW2 combat flight sim fan was asked what he wanted in a sim I am certain they would answer as you guys did- SWOTL 2003. It is nice to know IL-2 is getting official add-ons too.


Posts: 638 | From: L.A. CA U.S.A. | Registered: Sep 1999  |  IP: Logged
Fork
unregistered

posted 06-07-2002 04:32 PM       Edit/Delete Post   Reply With Quote
Actually Twitch, I remember seeing the Go-229 in a SDOE community service pack. That had a 'coolness' factor - 500mph bomber/fighter intercepting in a flying wing.

I agree, SWOTL also had a 'coolness' factor no other sim to date has offered. Maybe CFS3 will hit that level again? Heck, maybe this new verion of CFS will give us multiplayer missions...


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cobraj
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Member # 459

posted 06-08-2002 08:40 PM     Profile for cobraj   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Nice job Twitch! I as my compadres have said, have a soft spot for this sim. It was my first real flight Sim. Loved the b-17 campaign, getting shot up and having to manage your engines to keep them from smoking! watch that manifold temperature!, what a hoot, very immersive I thought at the time. Would love to have it re-done in todays graphics!

--------------------

"Remember..No man is a failure who has friends..."


Posts: 2367 | From: pahked just outside of Boston | Registered: Oct 1999  |  IP: Logged
Twitch
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Member # 75

posted 06-09-2002 01:47 PM     Profile for Twitch   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I truly hope MP works on CFS3. It SHOULD with MS and their unlimited $$. The B-17 part of SWOTL was like a whole 'nother sim. I maintain, that if a sim comes out there is no reason, if it's successful, why the maker can't make add-ons. Tomorrow if CFS3 is good a whole separate B-17 title that could integrate into it or stand alone would be super. I've thought for a long time that this should be the way to go with good sim titles. The last stand alone B-17 scenario was actually to intricate with the figures of the crew doing all but pick their noses in articulated animation. It's cool to look at once then you want to man the bomb and gun stations and fly the plane!

Hey Cobra,did you ever substitute something like a P-47 for the B-17 and watch the fun? I added something like one of German huge drop tanks and could fly most of the longer missions. Yeah my bombing score sucked but if A.I. could be surprised, it was.

Should be interesting to see if we can import CFS2 planes in like the Hellcat or Corsair.


Posts: 638 | From: L.A. CA U.S.A. | Registered: Sep 1999  |  IP: Logged

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