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This is our archive forum. It contains posts from 1999 to 2003. If you prefer, you may participate in our current COMBATSIM.COM Forum
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Author
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Topic: Review: Jane's Attack Squadron
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Spectre_USA
unregistered
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posted 04-22-2002 10:56 AM
quote: Originally posted by Bismarck: Spectre,I have this but haven't loaded it because of the size and the bad word on the street. Yours is the first piece that hasn't denounced it furiously. What is JAS' progress over EAW?
Bismarck, I think that a lot of people were expecting something a notch above IL-2, and were bitterly disappointed, thus the fury. I was not expecting much, so the disappointment was less severe. In regards to the progress over EAW, it is marginal. To be honest, I haven't fired up EAW in over a year, so a direct comparison eludes me. Especially considering all the user created enhancements over the years. Bernard's assesment is in good keeping with the article, and paraphrased nicely!
IP: Logged
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Donster
Member
Member # 196
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posted 04-22-2002 01:11 PM
Spectre,Nice review! I bought this game just to experiment with. I had numerous CTD, error messages, etc. Turning off the Sound hardware acceleration helped, but not enough. Removed it from my hard drive. After the patch, I reinstalled it and it wouldn't even run. Decided to do a complete reformat. After the reformat, I reinstalled and patched the sim. Now so far have had not one CTD or error message! Flew 10 missions last night without a single burp. This game has the ability to be improved just like EAW did, but probably will be by the community only. Xicat, releasing the patch with no readme or explanation of what was fixed sends out some major bad vibes. But the patch does seem to have helped. I highly doubt we will see another. Hope I am wrong, for this game does have possibilities. Donster -------------------- "Its a dog eat dog world out there, and I'm wearing Milkbone underwear!"
Posts: 10794 | From: Cedar Rapids, Iowa USA | Registered: Sep 1999 | IP: Logged
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Zhukov
Member
Member # 4446
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posted 04-22-2002 01:38 PM
quote: Originally posted by Spectre_USA: In regards to the progress over EAW, it is marginal.
I'd say the same for IL-2 Sturmovik. Z
-------------------- "Didja ever notice that guy who pulls out right in front of you, then slows down to 30? Then whenever you get to a passing zone, he speeds up... Then the double solids return, and he's back to 30. And keeps his left turn signal on the whole time? Hitler was much worse than that guy" -- overheard on plastic.com
Posts: 4315 | From: Montreal, Quebec, CANADA | Registered: Apr 2000 | IP: Logged
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Zhukov
Member
Member # 4446
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posted 04-22-2002 08:07 PM
quote: Originally posted by Gonzo.: Wrong again Z.
How so? I've logged about a zillion hours on EAW. I've had IL-2 for about 4 months now and I've played it about six times. Something's not clicking. Z -------------------- "Didja ever notice that guy who pulls out right in front of you, then slows down to 30? Then whenever you get to a passing zone, he speeds up... Then the double solids return, and he's back to 30. And keeps his left turn signal on the whole time? Hitler was much worse than that guy" -- overheard on plastic.com
Posts: 4315 | From: Montreal, Quebec, CANADA | Registered: Apr 2000 | IP: Logged
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Spectre_USA
unregistered
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posted 04-23-2002 12:29 AM
Sorry to bust up a perfectly stimulating conversatio, but...I know where you're coming from Z. I could not personally get into either side in the depicted conflict. I ran around in `109, and didn't mind shooting at planes with Red Stars. After completing the Luftwaffe campaign, I tried the IL-2, as I love moving mud, and I don't mind firing at Swastickas. The sides depicted aren't my faves, but the simulation is incredibly well done. If they ever do one with Western Aircraft, I will be the 1st in line, it's that good, IMHO. I may be totally off-base here on your reasoning, but it is what caused me to hesitate in the beginning, and thought might be for you. Could also be the same reason I never got into OFP. Different strokes, etc. Sorry for the interruption, carry on...
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Zhukov
Member
Member # 4446
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posted 04-23-2002 06:27 AM
Spec,For me IL-2 doesn't have the epic feel that EAW has. It doesn't feel as claustrophobic as SDOE, but it never feels like you're in a huge air battle and this kills the immersion for me. Like SDOE, it's a great sim and well crafted but doesn't quite make the mark. Looks like Jane's Attack Squadron falls into this category too. Although, with a few good patches it just might be a contender. Z
-------------------- "Didja ever notice that guy who pulls out right in front of you, then slows down to 30? Then whenever you get to a passing zone, he speeds up... Then the double solids return, and he's back to 30. And keeps his left turn signal on the whole time? Hitler was much worse than that guy" -- overheard on plastic.com
Posts: 4315 | From: Montreal, Quebec, CANADA | Registered: Apr 2000 | IP: Logged
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Gonzo.
Member
Member # 9435
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posted 04-23-2002 12:34 PM
quote: Originally posted by Zhukov: Spec,For me IL-2 doesn't have the epic feel that EAW has. It doesn't feel as claustrophobic as SDOE, but it never feels like you're in a huge air battle and this kills the immersion for me. Z
The battle of Britain was very particular and a unlikely scenario, most of the war resembles the less epic air encounters who IL2 does. But IL2 has a great potential to fill your epic expectations, especially to recreate historic missions, due time You could fly with the Dambuster squadron in the Rhine raid or fly with 8th torpedo bomber sq. at Midway. That's because IL2 is a cutting edge simmulator specialized on ground attack missions... And all knows that, unlike Fighters, Bombers do History.
Posts: 450 | From: Huatusco, Ver. México | Registered: Feb 2002 | IP: Logged
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Banger
Member
Member # 5631
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posted 04-23-2002 05:40 PM
Dunno, Zhukie. You know how much I love EAW. Especially the DAW add-on. But after IL-2, EAW is just too easy. I love the fact that in IL-2 I can't hit a darn thing, and that landings require complete concentration. I can play EAW half asleep, by comparison. Honestly, there's only one prop sim that's as difficult as IL-2, and that's RB3D. (And that one, regretably, I can't play on the new rig.) Sadly, EAW's time seems to be passing. And it is sad. Considering all that dedicated users have done for EAW -- well, with just a little bit of professional polish, it could have been the ubersim of all times. DAW almost makes you want to weep, it's so darn close. But it looks as though the title of ubersim will be contested between IL-2's sequel and CFS3. -------------------- February 1, 2003 Keep reaching ...
Posts: 1077 | From: Idora Ave. | Registered: Jul 2000 | IP: Logged
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