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»  COMBATSIM.COM ARCHIVE FORUM   » Site-Related Discussions   » Article Feedback   » Review: Squad Leader

   
Author Topic: Review: Squad Leader
Editor
Moderator
Member # 2239

posted 11-09-2000 06:52 PM     Profile for Editor   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote

Review: Squad Leader


Posts: 406 | From: COMBATSIM.COM | Registered: Jan 2000  |  IP: Logged
Robbster
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Member # 376

posted 11-09-2000 06:59 PM     Profile for Robbster   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Not since IMagic's iF-22 Raptor sim did a sim get so little playtime before being promptly sent to the Recycle Bin. Squad Leader was an enormous letdown!

How bad is it? Squad Leader is so bad that if every PC game was bad, bad enough that being bad was considered normal, Squad Leader would still stick out as being abnormally bad.

How dare Hasbro Interactive taint the once proud name of Squad Leader with this piece of garbage. No doubt this game will in the Bargain Bin of your local Software Store very very quickly.

Message to Hasbro Interactive: Please for the love of God, stick to making G.I Joes and childrens Toys. (assuming you don't wreck those). The PC Gaming niche is obviously not your bag. Move along... Nothing to see here.

[This message has been edited by Robbster (edited 11-09-2000).]


Posts: 227 | From: | Registered: Sep 1999  |  IP: Logged
von_M
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Member # 181

posted 11-09-2000 08:12 PM     Profile for von_M   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Jagged Alliance 2 set in WW2 would be my dream turn based squad game. Not this..
Posts: 459 | From: London, Ontario. Canada | Registered: Sep 1999  |  IP: Logged
-Waxer-
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Member # 3344

posted 11-09-2000 11:57 PM     Profile for -Waxer-   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Coincidentally, I saw the game in the "new release" section of EB today. I didn't buy it, but the thing that staggered me was the prominent Microprose logo on the packaging. At first, I thought it was an old MProse game accidentally put on the new release shelf. I had to hunt to find the Hasbro logo. Interesting.
Posts: 12 | From: Napa, California | Registered: Feb 2000  |  IP: Logged
Heretic
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Member # 722

posted 11-10-2000 07:00 AM     Profile for Heretic   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
HOOOOO YEAHHHHH,

One more let down from HASBLOW (still blowing), after showing they aren´t able or better are totally qualifyed to wreak any kind of flightsim.(falcon 4, gunship, b17 2 letdown)
Now they show they are not even able to do a turn based game!!!! Way to go!!!!!

Interesting note that the Microprose is boldly plastered on the title and that hasblow is hidden.
This mean that the company is ashamed of its own name.. they are ashamed of what they deliver... Way to go down!!!!!!! So they use a solid brand to try to shield themselves and of course burn it to crisp in the way!!!!

I cannot undestand how a such blundered company could attain such size. Or maybe i wish not to believe the bleak true...
They are only able to rip childs money....
Sad, how sad this is, is beyond scope.
What a bunch of pityfull crap they are.

Heretic


Posts: 546 | From: Brasil, Rio de Janeiro | Registered: Oct 1999  |  IP: Logged
Bismarck
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Member # 6757

posted 11-10-2000 07:35 AM     Profile for Bismarck   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Guys,

I could have gone on and mentioned odd cursor movement, unidentified cries for help, the lack of an "undo" feature to conteract the bad pathfinding, the lack of mines, the way action points drop to zero in one turn and pop up the next, the way hand-to-hand combat sometimes doesn't work on wounded enemies so you must waste a round, the way nobody surrenders but, hey!, why pile on?

Jim Cobb


Posts: 1432 | From: Madison, Wisconsin via Missouri | Registered: Sep 2000  |  IP: Logged
Bismarck
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Member # 6757

posted 11-10-2000 07:41 AM     Profile for Bismarck   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Robbster,

I envy the people who are able to take a quick look and get rid of the thing. I had to spend days trying to find some redeeming value.

Waxter,

Equally as interesting as the almost invisible Hasbro logo is the predominance of "The Avalon Hill Company's Squad Leader."


Jim Cobb


Posts: 1432 | From: Madison, Wisconsin via Missouri | Registered: Sep 2000  |  IP: Logged
dfritch
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Member # 745

posted 11-10-2000 10:30 AM     Profile for dfritch   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I just put this CD in my drive for the last time. I bought it, put it away for a week, hoping I was just frustrated. However, it is pitiful!!! ARRRGGGGH. What a waste of a morning off work!

------------------
A well regulated militia, being necessary to the security of a free State, the right of the People to keep and bear Arms, shall not be infringed.


Posts: 142 | From: Lenexa, Kansas USA | Registered: Oct 1999  |  IP: Logged
Charlie
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Member # 2314

posted 11-10-2000 12:45 PM     Profile for Charlie   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Man!!

I was really looking forward to this game. I loved X-com, Lazer Squad on the Amiga and Jagged Alliance. How about no multiplayer.... what a looser choice.

Let's all support the small companies that actually cares about the customers. Let's get Combat Mission !!!

Now I'll get back to Steel Beasts (get that one too if you don't have it www.shrapnelgames.com )and spend my money I had set aside for Squad Leader on lunch next week.

Thanks for a good review!!


Posts: 82 | From: Sweden | Registered: Jan 2000  |  IP: Logged
Slepyhed
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Member # 6981

posted 11-10-2000 01:07 PM     Profile for Slepyhed   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
How disappointing.

Especially considering that the paper-hexagon-covered-map and cardboard-counter version of the game has multi-player capability.


Posts: 42 | From: | Registered: Sep 2000  |  IP: Logged
drmosh
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Member # 7710

posted 11-10-2000 01:11 PM     Profile for drmosh   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
There's been a lot of talk lately about Combat Mission, and rightly so - it's a great game. Many have compared it against Close Combat and have drawn the conclusion that CC has reached the end of the road. Maybe it has, maybe it hasn't. I think it's interesting that it takes a game like Squad Leader to illustrate just how *good* CC really is. Many of the criticisms either never existed in the CC line, or were bred out of it over time.

The CC line is a great example of how much you can get if your original design and execution is right. It's fast, smooth, immersive (as much as you can get w/o 3D), is gorgeous to look at, has great sound, and a believable combat system. No game is perfect, and CC is far from it, but when you look at a game as *bad* as Squad Leader, you get a much healthier respect for CC. It's not trivial to make a gaming system that will commercially support five expansions. Squad Leader show it's apparently hard to make a game that even supports one.


Posts: 2 | From: spring, tx, usa | Registered: Nov 2000  |  IP: Logged
Bismarck
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Member # 6757

posted 11-10-2000 01:13 PM     Profile for Bismarck   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Slepyhead,

You may want to check out the on-line "Virtual Advanced Squad Leader".

Jim Cobb


Posts: 1432 | From: Madison, Wisconsin via Missouri | Registered: Sep 2000  |  IP: Logged
Robbster
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Member # 376

posted 11-10-2000 01:58 PM     Profile for Robbster   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I just revisited Combat Mission after a month or so off. Wow, talk about an immersive game.
Posts: 227 | From: | Registered: Sep 1999  |  IP: Logged
Patrocles
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Member # 7608

posted 11-10-2000 09:49 PM     Profile for Patrocles   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I'm a 'veteran' of Avalon Hill's Squad Leader and Advanced SL board games and from what I have read about this PC game I am ashamed and disgusted with Hasbro for their substandard effort!!
To top it off they can't even take the blame but have to give Avalon Hill and Microprose a prominent position on the box!

Wouldn't surprise me to later hear that Hasbro intended to get out of the PC wargame business and just expedited that decision by dumping these unfinished games onto the the public!


Posts: 7 | From: | Registered: Oct 2000  |  IP: Logged
EasyRhino
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Member # 5026

posted 11-13-2000 02:36 PM     Profile for EasyRhino   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Wow, at first I thought the review may have been too harsh, or plinking the game out of grognardism without allowing the possibility of it being unrealistic while still fun.

But, after reading everyone else's comments, I guess I it really is a dud.

ER


Posts: 44 | From: California | Registered: Jun 2000  |  IP: Logged
Bismarck
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Member # 6757

posted 11-14-2000 01:52 PM     Profile for Bismarck   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
ER,

NAW, I'll give a non-historical game slack if it's fun. Even Soldiers at War was fun for a little while and my review reflected that at the time. SL just dropped the ball entirely.

Jim Cobb


Posts: 1432 | From: Madison, Wisconsin via Missouri | Registered: Sep 2000  |  IP: Logged
EmoSoda
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Member # 6781

posted 11-16-2000 03:57 AM     Profile for EmoSoda   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
well sadly, i am stubborn and must see for myself...
but if it is bad, and any of you have purchased it and are wanting to get it off your hands.. e-mail me (xpunkrawkxhcx@hotmail.com)
i was an avid fan of SAW, and just am looking for something else, sadly i find a lot of games entertaining that many others don't.
The review was good though, some of it(like the remark about everyone being deaf)seems that if they tried to include it, it'd make it even slower.
to each their own.

Posts: 7 | From: Portland, Oregon, USA | Registered: Sep 2000  |  IP: Logged
No609_Compans
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Member # 4262

posted 11-25-2000 08:48 PM     Profile for No609_Compans   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Well....I hate to say it but I kinda like it. I think its just an extension of SAW without the sewers and tunnels (which is a shame cos they were fun). Campaign games can be spiced up by changing the names of characters to your mate's to give em some significance.
I understand the reviewers and others criticisms of this game and it was stupid of hasbro to link it to Squad Leader the boardgame. SAW II would have been a better title.
So far my main frustration is being dumped to desktop all the time. My computer's not entirely state of the art but its fine on most new games. I'm currently stuck on the last turn of a campain mission that has dumped me upon victory 10 times rather than proceed to the next screen. This and the overall slowness of the animations is a real drag. Also....artillery and mortar fire should have been played down. Its probably fairly realistic, but senseless in a squad based game if your entire squad gets wiped out in one salvo. I'm all for gameplay over realism in cases like this.
Ah well....I do like it and I'll continue to the end of the American Campain if the damn thing'll let me past mission 3.

[This message has been edited by No609_Compans (edited 11-25-2000).]


Posts: 25 | From: Bristol VA | Registered: Apr 2000  |  IP: Logged
SirLoinOfBeef
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Member # 8460

posted 12-17-2000 06:53 PM     Profile for SirLoinOfBeef   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hiya Compans!..I looked over Squad Leader at EB and almost bought it after seeing the Micropose name and Avalon Hill logos.I'm having so much fun with Combat Mission that was curious about this,but on closer look on the box,I didn't see a mission builder or scenario generator.That and it appeared right before X-mas cooled my desire to purchase it..Also never heard much of it until it came out and after reading the posts,I'm glad I bought B172 instead...CM is so good I have uninstalled all my CC games(except CC3)...
Posts: 44 | From: Toronto Canada | Registered: Dec 2000  |  IP: Logged

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