Hi, I’m Luke Hughes project lead On Burden of Command. Our two minute teaser video focused heavily on RPG aspects. But what about tactical combat?! While tactical details are still being worked out, today I can give you a high level impression by pointing to inspirations from cardboard. Hunh? Cardboard? Well IMHO a lot of creativity over the last few decades has come from the physical board game space (a future blog will cover digital influences). I feel privileged to “stand on the shoulders of giants” (well at least crouch). In this blog I will describe those influences and how they shape Burden of Command’s tactical design. The games below are by no means an exhaustive list, there are many other fine designs out there, these are just the ones that have had the most influence on me.
Burden of Command Developers Blog – Cardboard Inspirations