Don’t look back, someone might be gaining on you! Today’s Steam update adds improved dogfight AI and two new fighters, the Allied P-43A-1 “Lancer” (with Chinese ROCAF and USAAF skins) and, perhaps unexpectedly, a Japanese Messerschmitt! (Germany supplied Japan with a number of evaluation Bf 109Es for comparison trials by the Japanese Army Air Force – the Allies, expecting to encounter those Bf 109Es in combat, assigned code name “Mike” to the Messerschmitts).
- Increased cool-down duration of arcade maneuvers to make them less spammy [in multiplayer and elsewhere].
- Improved dogfight AI; AVENGING ACE and SURVIVAL modes now more challenging (not necessarily more difficult).
- Better display support, the game now runs on three monitors with HUD elements in the center screen.
- Began implementing skillshot/reward badge effects in dogfight modes, coming to multiplayer soon (in development, apologies for the rough polish).
- Added a setting to toggle the hold (auto-camera) of OBSERVE TARGET function (that’s the F key on default setting M+K or K).
- Invert X-Axis for the panoramic camera view now possible.
- Fixed numerous crashes in the “EAST OF MARTABAN” campaign mission.
- P-43A-1 “Lancer” and Bf 109 “Mike” fighters with multiple skins implemented.
- Lots of [minor] GUI enhancements.
About Flying Tigers: Shadows Over China:
Currently in Steam Early Access, Flying Tigers: Shadows Over China is an air-combat action game based on the historical events of America’s secret volunteer squadrons that flew against Japan in the China-Burma-India (CBI) Theatre of World War 2. Secretly recruited under President Roosevelt’s authority in 1941, the Flying Tigers were officially known as the “American Volunteer Group”.
Get more information about the game at the official Flying Tigers: Shadows Over China website.